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Chelsea Wang's Projects

2d-drawing-application icon 2d-drawing-application

The application will contain the following elements: a) an Undo button to undo the last shape drawn. b) a Clear button to clear all shapes from the drawing. c) a combo box for selecting the shape to draw, a line, oval, or rectangle. d) a checkbox which specifies if the shape should be filled or unfilled. e) a checkbox to specify whether to paint using a gradient. f) two JButtons that each show a JColorChooser dialog to allow the user to choose the first and second color in the gradient. g) a text field for entering the Stroke width. h) a text field for entering the Stroke dash length. I) a checkbox for specifying whether to draw a dashed or solid line. j) a JPanel on which the shapes are drawn. k) a status bar JLabel at the bottom of the frame that displays the current location of the mouse on the draw panel.

binary-search-tree icon binary-search-tree

Build a binary search tree. Perform insertions in order. Build methods for insert, search and delete.

card-game-for-2-6-players icon card-game-for-2-6-players

The game consists of one or more rounds where each player plays one card. Each round also has a lead suit (card symbol). The winner of the round is the player with the highest rank (card number) in the same suit as the lead suit. Note that rank 1 (A) is the highest rank. The winner of the round receives one point for each card in the round that matches the lead suit. For example, if the lead suit is clubs, and the four players play 7 of clubs, 9 of diamonds, 6 of hearts, and 3 of clubs, the winning card is 7 of clubs and the player receives 2 points. After all the rounds, the player with the most total points wins.

causalml icon causalml

Uplift modeling and causal inference with machine learning algorithms

data-exploration icon data-exploration

This tool provides data summaries and plots for sample data sets and for data that can be uploaded by by users.

deep-learning-v2-pytorch icon deep-learning-v2-pytorch

Projects and exercises for the latest Deep Learning ND program https://www.udacity.com/course/deep-learning-nanodegree--nd101

econml icon econml

ALICE (Automated Learning and Intelligence for Causation and Economics) is a Microsoft Research project aimed at applying Artificial Intelligence concepts to economic decision making. One of its goals is to build a toolkit that combines state-of-the-art machine learning techniques with econometrics in order to bring automation to complex causal inference problems. To date, the ALICE Python SDK (econml) implements orthogonal machine learning algorithms such as the double machine learning work of Chernozhukov et al. This toolkit is designed to measure the causal effect of some treatment variable(s) t on an outcome variable y, controlling for a set of features x.

factors-affecting-inference-for-proportions icon factors-affecting-inference-for-proportions

This app represents an interactive supplementary module embedded in statistics lessons with two features. The first feature visualizes how the variations in confidence levels and sample size affect the outcome confidence interval in a single mean. The second feature tests the difference between two means by adjusting confidence levels and sample size and generating calculation results with explanations. The app requires students to engage in the interaction with the scenarios provided in context.

lectures icon lectures

This directory contains materials for the classroom

manifold-learning icon manifold-learning

Introduction to manifold learning - mathematical theory and applied python examples (Multidimensional Scaling, Isomap, Locally Linear Embedding, Spectral Embedding/Laplacian Eigenmaps)

radix-sorting icon radix-sorting

Radix sorting entails grouping number elements in a data structure by each digit.

snake icon snake

Snake is the common name for a game concept where the player maneuvers a line which grows in length, with the line itself being a primary obstacle. You can move North, South, East or West. Your position is shown by the letter ā€œUā€. Each time you move from a spot, it turns into a bomb.

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