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game_minimalshapeshooter's Introduction

game_MinimalShapeShooter

Godot game, small simple shape space shooter game

Godot

This is a game build using the Godot engine. There are currently no binaries in this project, just use the Godot (free/opensource) engine to play the game. Used Godot 3.2.4b2 (18nov2020) https://downloads.tuxfamily.org/godotengine/3.2.4/beta2/

Current state of the game

This small game was a way for me to learn Godot. The game is not finished and is mainly configured for debugging. Your play with the mouse and keyboard.

Currently active:

  • kickback when enemy is hit
  • sounds
  • enemy will 'dodge' your bullets
  • enemy will 'shrink' when hit
  • enemy spawn rate controlled
  • player aiming line/laser
  • shooting (reload) rate control based on ammount of bullets in field
  • player health counter
  • ...

Todo:

  • refactoring
  • add effect when player gets hit
  • finisch patrol.tscn
  • ... juice and pollish ...

screenshot

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