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kronenthaler avatar kronenthaler commented on September 26, 2024 2

True, this project started as something to modify Unity's generated projects. I never really thought of about creating new projects from scratch. What i have seen before is the use of a seed project. A very simple project that has some placeholders here and there that are replaced by a tool to generate your initial project. Maybe that is the alternative that can work for you at the moment.

I will mark this ticket as an enhancement, and will pick it up in the future.

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garvankeeley avatar garvankeeley commented on September 26, 2024

I have used the seed project method successfully, the only placeholder I had was an empty target, with all settings defined in xcconfig files, so the pbxproj file ends up quite small and minimal. All files and additional build steps populated using mod-pbxproj.

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DarioAhdoot avatar DarioAhdoot commented on September 26, 2024

Would love to see this too. We've hand rolled our own Xcode project writing system in our build system (starting many years ago), but would love to switch to this library. Only thing preventing us is that is the lack of this feature, which admittedly seems like a big feature to implement

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paulocoutinhox avatar paulocoutinhox commented on September 26, 2024

Hi,

Anyone have a demo about how to make it from scratch?

Thanks.

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