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Bram Buurlage's Projects

ase icon ase

Rust bindings for using the aseprite .ase file format.

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

cesium icon cesium

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:

conrod icon conrod

An easy-to-use, 2D GUI library written entirely in Rust.

ggnet icon ggnet

Network system geared towards robust networking in client/server based games.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

happy icon happy

Deferred PBR rendering engine for DirectX 11

mavlink icon mavlink

Marshalling / communication library for drones.

pixel-widgets icon pixel-widgets

Component based UI library for graphical rust applications.

qmetaobject-rs icon qmetaobject-rs

Integrate Qml and Rust by building the QMetaObject at compile time.

quicksilver icon quicksilver

A simple game framework for 2D games on desktop and web

scntext2d icon scntext2d

Rendering text in SceneKit using SDF fonts.

tmx icon tmx

tiled map loader in rust

tokio icon tokio

A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

vulkano icon vulkano

Safe and rich Rust wrapper around the Vulkan API

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