kwyrky's Projects
30 days of shaders in GLSL using GLSLCanvas
Library for viewing AdMob ads into a Xamarin.Android, Xamarin.iOS, and MonoGame apps
A modular game engine
MonoGame Content Importers, Shaders, etc
2D collision detection system.
MonoGame library for periodically asking the user to rate your app on the Google Play Store and Apple App Store
Real-Time Deepfake Avatars for Windows
A collection of interesting libraries/tools for Monogame based game projects
A collection of small bash scripts for heavy terminal users
a thing for drawing primitive shapes in xna/monogame
A bloom filter module, which can easily be added to existing applications. Solution includes sample
Source code for 'Building XNA 2.0 Games' by John Sedlak and James Silva
2d camera for MonoGame
This thing shows how to use the CameraBuddy system.
A color grading / correction filter for Monogame and XNA.
Project 7 of CS50 Games Development
Project 6 of CS50 Games Development
Project 2 of CS50 Games Development
Project 5 of CS50 Games Development
Project 3 of CS50 Games Development
Project 4 of CS50 Games Development
Code examples and notes for displaying data with C#
A deferred engine created with monogame
Quick 2D game development tutorials using MonoGame.
A tool for exploring each layer in a docker image
A DragonBones runtime for C# MonoGame
Quick lib to help asking for Android permission for external storage