Comments (1)
I am also experiencing problems with large images (trying 4096x2048). The
editor isn't crashing and the image thumbnail is visible in the list but its
not visible in the editor.
Original comment by [email protected]
on 9 Oct 2013 at 5:42
from box2d-editor.
Related Issues (20)
- Program unusable if iBus is on (add to documentation?) HOT 1
- Help screen lacks a close button HOT 2
- "imagePath":null HOT 3
- Loader deliberately gpl2? HOT 3
- Tagging polygons HOT 3
- Can not use textures from other drive HOT 1
- JDK 1.7 is used by some methods HOT 6
- Editor not running
- Allow fixture userData
- Patch for /loader-libgdx/src/aurelienribon/bodyeditor/BodyEditorLoader.java HOT 2
- Latest libgdx's json loader changed behavior for Long/Floats HOT 10
- Reference Point: set to center of graphic
- BodyEditor Libgdx Demo doesn't work, GdxRuntimeException:NoSuchMethodError HOT 21
- Physics body editor not working HOT 4
- Use of deprecated Vector2.mul HOT 1
- On MacOS X 10.8.4 images are not appear. HOT 1
- NPE when clearing points with bodies in world
- Patch for /loader-libgdx/src/aurelienribon/bodyeditor/BodyEditorLoader.java HOT 1
- Not Launching on Mac OSX Yosemite
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