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Iā€™m interested in video game design and physics engines.

I am currently learning more about Haxe, Go, and Terminal Text Editors.

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Phillip Lorentz's Projects

attack-datasources icon attack-datasources

This content is analysis and research of the data sources currently listed in ATT&CK.

autocomp-lsp icon autocomp-lsp

Attempt at creating autocompletion for Micro using an LSP

azure-sentinel icon azure-sentinel

Cloud-native SIEM for intelligent security analytics for your entire enterprise.

cs321 icon cs321

Repo for the CS321 Human Computer Interaction Design Team Porky Project

cti icon cti

Cyber Threat Intelligence Repository expressed in STIX 2.0

cview icon cview

Fork of https://code.rocketnine.space/tslocum/cview.git

haxehlsetup icon haxehlsetup

Github action for complete haxe/hashlink setup for your github workflow automation needs

haxetestprojects icon haxetestprojects

Repo for small haxe projects to learn various different project types in the language

karalis icon karalis

Game Project using Golang and Raylib

micro icon micro

A modern and intuitive terminal-based text editor

overlord icon overlord

A mission for Arma 3 utilizing resources like 'Iron Front' to create a adaptable and unique experience.

planetview icon planetview

Game mode for Garry's Mod that allows spherical physics.

provisioner icon provisioner

Provisions a linux system with my configuration settings

raylib-uvs icon raylib-uvs

Test project for figuring out updating UVs in Raylib

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