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Kappa971 avatar Kappa971 commented on August 23, 2024

I tried Half Life WON version (CD) with Creative Alchemy. I had to lower the volume of the sounds to 0.50, for the usual clipping problem (but I also had to do this with Half Life Steam and MetaAudio. With the X-Fi, over the months, I understood that the developers in the days of DS3D/OpenAL didn't bother to adjust the volume of the sounds correctly, so it's not surprising).
Anyway, with Half Life Steam+MetaAudio, the sound seems more muffled than in Half Life WON+ALchemy, also in Half Life WON I don't notice clicks or pops.

EDIT
I'm using MetaAudio 0.2.0.
I can't compile the master branch with Visual Studio 2022, I can compile only MetaHook.exe, otherwise I get errors, there must be some problem in the code.

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whyronimus avatar whyronimus commented on August 23, 2024

@Kappa971 how did you get MetaAudio working with WON Half-Life?
I get an error / crash with "could not load filesystem.dll".
Any help appreciated, TIA

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Kappa971 avatar Kappa971 commented on August 23, 2024

@Kappa971 how did you get MetaAudio working with WON Half-Life? I get an error / crash with "could not load filesystem.dll". Any help appreciated, TIA

Non-Steam version of Half Life supports DirectSound3D and EAX, MetaAudio is for Half Life Steam.

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