Comments (3)
Hi Pavan, I have made an initial change which should make it work for you. Essentially it still parallelizes but it throttles the launching of build tasks. It takes into account the --max-processors
flag (this was my original idea), which by the default takes account of runtime.NumCPU
.
- By default it will invoke (NumCPUs-1) builds at once, before initiating more builds.
- If you use the flag
goxc --max-processors=1 xc
, it will just invoke one platform at a time.
Hopefully this should stop your 'hanging' problem. Please test & let me know the outcome - does it work OK now, did you need to specify --max-processors
to get it to work?
... I'm also interested to know your host platform - what OS are you using, and how many CPUs do you have (as reported by runtime.NumCPU
)?
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Works now.
[goxc:xc] 2014/05/15 18:49:49 Parallelizing xc for 15 platforms, using max 1 of 2 processors
Plain old goxc
works with a normal .goxc.local.json
. Didn't have to specify a --max-processors
flag.
I am on Debian with 2 CPU cores. 4GB memory in total.
from goxc.
Thanks for the fix.
from goxc.
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