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L3D LDBox Torque3D SE2013

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LakoMoorDev

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Mmmm… Donuts... Grr!

             k;double sin()
         ,cos();main(){float A=
       0,B=0,i,j,z[1760];char b[
     1760];printf("\x1b[2J");for(;;
  ){memset(b,32,1760);memset(z,0,7040)
  ;for(j=0;6.28>j;j+=0.07)for(i=0;6.28
 >i;i+=0.02){float c=sin(i),d=cos(j),e=
 sin(A),f=sin(j),g=cos(A),h=d+2,D=1/(c*
 h*e+f*g+5),l=cos      (i),m=cos(B),n=s\
in(B),t=c*h*g-f*        e;int x=40+30*D*
(l*h*m-t*n),y=            12+15*D*(l*h*n
+t*m),o=x+80*y,          N=8*((f*e-c*d*g
 )*m-c*d*e-f*g-l        *d*n);if(22>y&&
 y>0&&x>0&&80>x&&D>z[o]){z[o]=D;;;b[o]=
 ".,-~:;=!*#$@"[N>0?N:0];}}/*#****!!-*/
  printf("\x1b[H");for(k=0;1761>k;k++)
   putchar(k%80?b[k]:10);A+=0.04;B+=
     0.02;}}/*****####*******!!=;:~
       ~::==!!!**********!!!==::-
         .,~~;;;========;;;:~-.
             ..,--------,*/
gcc -o donut donut.c -lm

LakoMoor's Projects

dagorengine icon dagorengine

Dagor Engine and Tools source code from Gaijin Games KFT

koboldcpp icon koboldcpp

A simple one-file way to run various GGML and GGUF models with KoboldAI's UI

l2d icon l2d

FOSS Multi-platform game enigne

l3d icon l3d

L3D – Multi-platform 2D and 3D game engine

ldbox icon ldbox

FOSS GUI Engine (Future Game engine)

lkbox icon lkbox

LKBox - Game engine based on C++ and OpenGL

lkengine icon lkengine

LKEngine- Game engine based on C++ and SFML

mistral-lora-tuner icon mistral-lora-tuner

UI tool for fine-tuning and testing your own LoRA models base on Mistral, GPT-J and more. One-click run on Google Colab. + A Gradio ChatGPT-like Chat UI to demonstrate your language models.

se2013 icon se2013

Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses

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