Comments (3)
即使原来使用独立背景时,background-position是0,0, 如果该元素高宽比背景本身大很多,那么在使用雪碧图后,“隔壁”的背景会错误的出现在该元素上。所以还是必须要用这个“额外的小元素”。您说是吗?
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我们这里和 grunt-spritesmith
解决的其实是两个方向的问题;
关于你的另一个问题,请参见 #27
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@laoshu133
嗯,的确是两种不同的解决思路,grunt-spritesmith是先合并出雪碧图,再开发(调用生成的class即可),grunt-css-sprite是先开发再合并出雪碧图(修改css代码,添加background-position),各有优劣。但共同点是,都要求使用背景的元素高宽等于背景本身的高宽(适当大于也可以,看场景)。昨天折腾一下午,把grunt-css-sprite整合进构建流程。但后来还是觉得grunt-spritesmith的方式更加直观,更加接近最终效果,开发页面时,不需要每次都手动设置应用背景元素的高宽(生成的css里已经全部自动化设置好)。构建时,只需简单copy+cssmin即可。
可能我这边的场景更适合grunt-spritesmith吧,@laoshu133 的插件也很棒,谢谢分享。
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Related Issues (20)
- 請問如何配置才能正確用到background-size去做高清圖雪碧圖 HOT 1
- 时间戳可以考虑交给别的插件做,做精巧的雪碧图零件 HOT 1
- 我怎么安装不成功呢 HOT 1
- 安装老是报这个错误 HOT 1
- 当使用background-size的时候会有BUG HOT 1
- url用绝对路径的写法无法比配 HOT 1
- gulp版本 HOT 2
- Spritesmith 更新到 1.0 版本 HOT 1
- 优化合并 retinae 图像的逻辑 HOT 5
- 望支持图片文件名 HOT 8
- 如何避免不必要的背景图片? HOT 5
- 怎么不支持less HOT 2
- 可否支持指定单位
- 本地无法产出雪碧图 HOT 3
- 输不出图片,只输出CSS HOT 10
- 生成的雪碧图为32位 HOT 1
- 如果能支持 手机端 根据所使用的rem 自动缩放就完美了
- 输出的css里能否带每张图片的尺寸
- photoshop中选择交错方式保存的png图片,无法正常生成雪碧图
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