Comments (1)
I make it ^-^
local selectWeap = "hands"
local range = 160000
local WepList0 = {
"weapon_bugbait",
"weapon_crwbr",
"weapon_fists",
"weapon_crowbar",
"weapon_stunstick",
"weapon_slapstick",
"weapon_longbar"
}
local WepList1 = {
"weapon_parkinsons",
"weapon_spraynpray",
"weapon_pistol",
"weapon_357",
"weapon_smg1",
"weapon_ar2",
"weapon_crossbow",
"weapon_rpg"
}
local WepList2 = {
"weapon_hossrifle",
"weapon_longbar",
"weapon_frag",
"weapon_shotgun"
}
if(IsValid(controller.Target)) then
local TargetDist = controller.Target:GetPos():DistToSqr(controller:GetPos())
if (TargetDist < range/4 and TargetDist < range*2) then
for _, wepClass in ipairs(WepList0) do
if bot:HasWeapon( wepClass ) then
selectWeap = wepClass
weapon_type = 'mele'
end
end
elseif (TargetDist > range) then
for _, wepClass in ipairs(WepList1) do
if bot:HasWeapon( wepClass ) then
selectWeap = wepClass
weapon_type = "long_guns"
end
end
elseif (TargetDist < range) then
for _, wepClass in ipairs(WepList2) do
if bot:HasWeapon( wepClass ) then
selectWeap = wepClass
weapon_type = "shotgun"
end
end
end
if (TargetDist > range/4) then
buttons = buttons + IN_DUCK
end
if selectWeap != nil then
bot:SelectWeapon(selectWeap)
end
end
cmd:ClearButtons()
cmd:ClearMovement()
cmd:SetButtons(buttons)
end
from leadbot.
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