I love to create interactive experiences, I consider myself a craftsman and that is why I've been working in many areas related to software engineering and interactive experiences like games, simulation, and technology-based art.
- C# and C++ programming, computer graphics and shaders
- 3D Modelling, Rigging, and Animation (Maya. Blender, 3DStudio Max, and Cinema4D)
- UI/UX Design and Implementation, Photoshop, Illustrator and Unity
- Unity, Unreal
- Public speaking and teaching
- Project and team management
- Git and CICD
- 3D Animation for games and videogames
- Artificial intelligence for videogames
- Python for data processing
- WebDev dotNet