Comments (7)
I'm fine with a debug-mode feature that checks for blocking sockets when they're added.
(There should be a way to turn it off, though: while I think it's silly to wait on blocking sockets, I have seen code that does this.)
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Bleh, it seems Windows doesn't have a mechanism for checking that a socket is nonblocking.
How do you imagine the switch for turning it off would work? Compilation flag? Runtime option?
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Most debugging stuff is controlled by the event_debug_mode runtime logic in event.c , and disableable completely with the --disable-debug-mode configure flag that controls the EVENT__DISABLE_DEBUG_MODE macro.
from libevent.
We have to look out for LEV_OPT_LEAVE_SOCKETS_BLOCKING
sockets now.
from libevent.
I think that the purpose of the LEV_OPT_LEAVE_SOCKETS_BLOCKING
is that you pass fd somewhere else, IOW you should not add this fd to the event base.
So I assume that we can apply nmathewson/Libevent#90
Objections? @nmathewson @NathanFrench
from libevent.
Nope. Looks good here.
from libevent.
Closing this one in favor to nmathewson/Libevent#90
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