Comments (2)
Most of these are indeed planned for SameBoy for iOS, but not for the incoming major release. As for other features listed:
4. The auto-restart feature is essentially required for iOS. When an iOS app is in the background, iOS may kill it without prior notice. Without this feature, ROMs could randomly restart sometimes when switching between apps. Is there a particular aspect of this feature that annoys you or prevents you from doing certain things?
5. I might enable this in the future but only for certain devices. The SGB border makes the emulation screen much larger, which significantly limits the ability to position the screens and controls in a comfortable manner. The Game Boy portion of the image will probably end up way too small even on larger iPhones, so it might be the best to limit it to iPads only.
14. I'm not familiar with iCloud APIs, but I'm almost certain they are only accessible for apps from the app store.
from sameboy.
Ah, gotcha. Good to know 😄 👍🏻 About #4, not really. I was just wondering if there could be an option to disable it. If it's needed for iOS then, I'm all good. About #5, ok, yeah, that makes sense. About #14, yeah, I think you're right about that. Thanks for the info and sorry about my suuuuuper late reply 😆
from sameboy.
Related Issues (20)
- Option to change Super Game Boy palettes HOT 1
- Hang when starting a ROM in a non-writable dir HOT 3
- Put automation results in a separate repo? HOT 3
- Library access to raw APU channel volumes HOT 4
- IOS Rom Library HOT 3
- Custom borders feature request (libretro) HOT 1
- Cannot undo load state on the auto-loaded state (RetroArch/Libretro) HOT 2
- Better SGB+GBC support (RetroArch/libretro) HOT 4
- PCM playback buzz audible in SameBoy but not on GBA SP
- android question HOT 1
- Documentation about command line arguments HOT 1
- Controller not detected if connected while SameBoy is running. HOT 2
- Add VGM logging support
- Pocket Monsters - Pikachu has graphical issues when played on CGB mode HOT 4
- VRAM Viewer tabs not present in MacOS Sonoma
- v0.15.8 Crash `EXC_BAD_ACCESS` HOT 4
- build fails when run on a drive mounted on a path with a space
- X11 vs MIT License HOT 2
- iOS app crashes on launch (iOS Simulator) HOT 1
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from sameboy.