Comments (3)
@kjt0429 Thanks for the report. Is there any more information like crash stack or screenshot? It would help us to track and know the crash better.
from line-sdk-ios-swift.
@onevcat Thanks for checking out my issue. I marked the crash point in the line code. There are no screenshots due to the crash situation. There are no significant logs.
from line-sdk-ios-swift.
With the information provided now, it is too hard for us to track the issue. Since it crashes in the line
UIApplication.shared.open(url, options: [.universalLinksOnly: true])
is totally code from Apple and iOS. There is almost no way we can do anything about it.
The only suggestion from mine is, if it is possible to check the url
value here, see whether it contains any special characters. If the url is fine, then maybe it is some restriction of either Unreal or Apple that stop a url being opened. In this case, there should usually some message in the console to explain it more.
Since there is no way to continue the investigation, please allow me to close it for now. Feel free to reopen it if there is any new information or anyone encounters the same problem.
from line-sdk-ios-swift.
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