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liushiyin's Projects

actionroguelike icon actionroguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University CS193U

bootout icon bootout

基于bootstrap实现可视化布局的layoutit.com离线中文版

ecscombat icon ecscombat

A space battle simulation, based around Unity ECS framework

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

ilruntime icon ilruntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

lockstepengine icon lockstepengine

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

pbc icon pbc

A protocol buffers library for C

sol2 icon sol2

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

testbedhdrp icon testbedhdrp

Testbed project for Unity HDRP (High Definition Render Pipeline)

tink icon tink

Tink is a multi-language, cross-platform library that provides cryptographic APIs that are secure, easy to use correctly, and hard(er) to misuse.

unitytoolchainstrick icon unitytoolchainstrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

unlua icon unlua

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE4.

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