ljjTYJR/Isaac-GR00T
NVIDIA Isaac GR00T N1.7 - A Foundation Model for Generalist Robots.
NVIDIA Isaac GR00T N1.7 - A Foundation Model for Generalist Robots.
Estimate multiple camera poses and reconstruct the dynamic scene at the same time (ECCV26)
High-Fidelity SLAM Using Gaussian Splatting with Rendering-Guided Densification and Regularized Optimization (IROS24)
Run 3D reconstruction from uncalibrated unlimited videos (Arxiv)
3QFP: Efficient neural implicit surface reconstruction using Tri-Quadtrees and Fourier feature Positional encoding (ICRA24)
🤗 Transformers: the model-definition framework for state-of-the-art machine learning models in text, vision, audio, and multimodal models, for both inference and training.
Like htop, but for AI coding agents. Monitor Claude Code & Codex CLI sessions, tokens, context window, rate limits, and ports in real-time.
StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developing
A curated list of AI Agent evolution, memory systems, multi-agent architectures, and self-improvement projects. | evomap.ai
[ICLR 2026] π^3: Permutation-Equivariant Visual Geometry Learning
[CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass
The open source coding agent.
Read the obsidian vault repo so that you can talk to it
Official implement of VGGT-Long
Grounding Image Matching in 3D with MASt3R
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
DUSt3R: Geometric 3D Vision Made Easy
Grounded SAM 2: Ground and Track Anything in Videos with Grounding DINO, Florence-2 and SAM 2
ViPE: Video Pose Engine for Geometric 3D Perception
COLMAP - Structure-from-Motion and Multi-View Stereo
Community plugins list, theme list, and releases of Obsidian.
Frequency-Space Neural Scene Representations for FMCW Radar
C++ implementation of Lie Groups using Eigen.
Claude Desktop for Debian-based Linux distributions