Comments (6)
I'd also recommend looking at iAPS for inspiration on the T1D side of things as their Apple Watch app is really solid.
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This was reported in an issue that was inadvertently closed. Adding the link for continuity.
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See my comments in #2082 for a fix/workaround.
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Also, this isn't an issue with watchOS 10, this is a stable release and other apps such as Carrot, ECG, Flighty, etc, don't have wrapping issues like this, it can be resolved within Loop's codebase.
@A9qx Can you show a Watch screenshot of one or more of those apps? My guess is that they have redesigned their interfaces with new controls, but that you'll find that in all of them that top bar is at least two lines high (i.e. the height that Loop is now wrapping to with time plus title below it). Since WatchOS 10 now allows controls in those top corners, and those controls are two lines high, it's a common redesign. For example, here is the Carrot redesign, using two lines.
I'm not saying that the Loop Watch interface couldn't be redesigned, but I don't think (for WatchOS 10 and later) it can go back to what it was, with a single narrow line that includes both the title and the time. Deleting the title ("Loop", which doesn't add much) is a simple fix for now.
from loop.
Also, this isn't an issue with watchOS 10, this is a stable release and other apps such as Carrot, ECG, Flighty, etc, don't have wrapping issues like this, it can be resolved within Loop's codebase.
@A9qx Can you show a Watch screenshot of one or more of those apps? My guess is that they have redesigned their interfaces with new controls, but that you'll find that in all of them that top bar is at least two lines high (i.e. the height that Loop is now wrapping to with time plus title below it). Since WatchOS 10 now allows controls in those top corners, and those controls are two lines high, it's a common redesign. For example, here is the Carrot redesign, using two lines.
I'm not saying that the Loop Watch interface couldn't be redesigned, but I don't think (for WatchOS 10 and later) it can go back to what it was, with a single narrow line that includes both the title and the time. Deleting the title ("Loop", which doesn't add much) is a simple fix for now.
Sure. Here are more examples, below are Flighty, Carrot, Sleep, and Nike Run Club.
I'd say in general, most apps that have optimized for watchOS 10 I'd agree have ditched the single narrow line that includes both title and time. Most have opted for replacing it with UI buttons and other elements instead.
If a redesign is indeed on the table, definitely take inspiration for sure from Flighty and Carrot. Both did an excellent job showing how you can use the extra screen real estate found on modern AWs, they've gotten a lot bigger over the years.
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Hmm, I take it back - ECG does manage this somehow. Would be interested to see other examples, especially for non-built-in apps. It's either (a) possible with a full redesign in SwiftUI (not a simple task), or (b) another example of Apple allowing its own apps to do things that third-party apps can't.
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Related Issues (20)
- The uploaded build for Loop. has one or more issues
- Remote Command Error Shows When Successful HOT 1
- Loop Crash when I try to change Correction Range HOT 3
- Send new pod event to Nightscout HOT 3
- I'd love to be able to have the algorithm be controlled from my Apple Watch without needing to be near my phone HOT 4
- override differ in treatments and device status on NightScout
- Loop App Repeatitly Crashing and losing function. HOT 3
- HTTP with Nightscout ? HOT 3
- No Spacing - Half Menu Icon HOT 2
- Loop update fail from testflight HOT 1
- How do I resolve this error? "Command PhaseScriptExecution failed with a nonzero exit code" HOT 1
- Dev 3.3 Crash HOT 1
- Aktive insulin delivery cant be seen on Loop caregiver HOT 2
- Feature Request: Add Glucagon Model to use as non-pump entry
- Issue rebuilding loop - sync upstream changes HOT 3
- Browser Build Issue: the current method to provide automatic sync causes errors HOT 2
- Medtronic State incorrect after Bolus is Cancelled HOT 3
- Total amount of bolus being delivered is incorrect in HUD HOT 6
- Auto bolus is giving a different amount than it shows in the UI HOT 4
- Bug: Incorrect pod suspended message when bolusing after comms error HOT 1
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