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Comments (12)

rm-code avatar rm-code commented on June 26, 2024

I'll see what I can do. Wanted to get back into GLSL coding anyway.

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rm-code avatar rm-code commented on June 26, 2024

Welp ... @TannerRogalsky was faster :D

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JanWerder avatar JanWerder commented on June 26, 2024

I still seems to crash

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rm-code avatar rm-code commented on June 26, 2024

Yup, same here.

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TannerRogalsky avatar TannerRogalsky commented on June 26, 2024

@JanWerder @rm-code Please read through that PR. There is another issue.

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TannerRogalsky avatar TannerRogalsky commented on June 26, 2024

I'm going to provide a 'compatibility' build going forward to avoid issues like this. Performance and file size take a hit but it should be easier to work with. https://github.com/TannerRogalsky/love.js/tree/master/release-compatibility

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s-ol avatar s-ol commented on June 26, 2024

Can someone verify that love2d-community.github.io/splashes does now work with the compat love.js?

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TannerRogalsky avatar TannerRogalsky commented on June 26, 2024

@S0lll0s I'm getting the following error:

Error: [string "boot.lua"]:432: No code to run
love.js:1 Your game might be packaged incorrectly
love.js:1 Make sure main.lua is at the top level of the zip
love.js:1 stack traceback:
love.js:1   (tail call): ?
love.js:1   [C]: in function 'error'
love.js:1   [string "boot.lua"]:432: in function <[string "boot.lua"]:274>
love.js:1   [C]: in function 'xpcall'

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s-ol avatar s-ol commented on June 26, 2024

hm, for some reason love.js completely wrecks my browser. Can't even debug this situation right now until I get back home in 2-3 weeks :/

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slime73 avatar slime73 commented on June 26, 2024

don't rely in smoothstep

smoothstep works fine in OpenGL ES 2's shading language.

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TannerRogalsky avatar TannerRogalsky commented on June 26, 2024

@slime73 #12 (comment) :D :D

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s-ol avatar s-ol commented on June 26, 2024

So think this is done then?

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