Comments (4)
Definitely try clearing the cache @zixixr, I have resolved my issue pertaining to this by deleting Saved/Intermediate/Binaries etc from project and plugins.
@lucoiso from what i could see the internal logs were all fine - no warnings or errors (however there's possibly other indicators I am not seeing). I have deleted those logs unfortunately in the countless rebuilds trying to get it to work - and eventually succeeding. Next time something like this happens i'll drop the logs into the corresponding thread as it occurs (after first seeing if its not a fault of my own lol).
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Hi! @zixixr
Sorry for the delay! Can you send me the logs? (I'm checking my emails right now, ignore if already sent hehe)
Tested here and it's working fine, maybe the cause is related to some settings:
from ueazspeech.
Hmm... this might be related to this Speech.extension.codec.dll issue perhaps. Could it be that you have something installed on your PC that isn't translated to us in the binaries, @lucoiso?
from ueazspeech.
I'm still searching for what is causing this. Can you send me the Azure SDK Logs? :0
STT is still working well here in both Editor and packaged projects.
Found some recent issues related to TTS:
- Azure-Samples/cognitive-services-speech-sdk#1923
- Azure-Samples/cognitive-services-speech-sdk#1921
- Azure-Samples/cognitive-services-speech-sdk#1919
- Azure-Samples/cognitive-services-speech-sdk#1911
Enable Azure SDK Logs in: Project Settings -> Plugins -> AzSpeech -> Information -> Enable Azure SDK Logs
Logs are generated in: PROJECT_DIRECTORY/Saved/Logs/AzSpeech
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Related Issues (20)
- Can I get viseme animation data? HOT 6
- plugin crash
- Feature: Real-time diarization
- Wired stop after recognition completed in version 1.6.13 HOT 3
- LogThreadingWindows: Error: Runnable thread AzSpeech_KeywordRecognition_22918 crashed. HOT 4
- Regarding the animation in ue when Speech to Text, there will be pauses, and sometimes the program will crash directly.
- Current status on iOS support? HOT 2
- Got crash HOT 1
- Can't GetEngineSubsystem<UAzSpeechEngineSubsystem> in C++
- GPU usage drops to 0%
- Android Shipping build Crashes when pressing record button
- Plugins can't use
- Speech to text Audio Input with PixelStreamAudioComponent
- Crash when InputDevice of SpeechRecognition is set to anything other than Default HOT 1
- Signal 11 error on Ubuntu
- Zipped Release v1.6.19 - AzSpeech.uplugin line 5 using engine version "5.4.0", causing warnings on load
- Is there any plugin version for UE 5.3? HOT 1
- Running the call Speech to Text with Custom Options in the editor and stopping the Speech to Text with Custom Options before the call is finished will cause the engine to crash HOT 1
- Text To Soundwave in plugin ue5.4: when playing the soundwave it does only play the first second or so, then it stops playing th sound. I didn't have this problem in earlier versions of the plugin HOT 3
- In the UE5.1 blue chart, how do I set the AZSpeech component to always listen without triggering it through buttons
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