Comments (5)
Hi George, I have a very similar problem. I've been using the repository for a bit already, but now all of a sudden it doesn't work anymore without me changing anything. Step 1 to 2 also work for me without any problems. When I start my application in Unity the data stream is there for a very short time and then suddenly stops without an error message.
Have you by any chance found a solution?
from exciteometer.
I have asked the developers to look into it, and @luisqtr said he would double-check it over the weekend. I also tried the Android app, which in turn was actually working, and I could discover the data in the LSL stream when creating a local hotspot networking. I also tried tethering my phone directly to the Ethernet network, but for some reason the data could not be discovered by all the laptops, which a bit annoying because I am also trying to record EEG and body-posture in a multi-laptop hyperscanning setup. Hence, it would be great to have it working on a proper PC. Let's see.
from exciteometer.
Hi both,
Thanks for reporting the situation.
I looked into the video that George shared via email and it seems that you are not using the Polar H10 but it says Polar Pro.
@luisatheelke @GeorgeFejer91 Can you please confirm if you are using a sensor different to the Polar H10? Or if you are using the Polar H10 but latest versions of the chest strap show the name as "Polar Pro"?
In the code, when you search for devices and press the button "Continue", the application should automatically send you to the tab 3) Setup Polar H10 if the BT device starts with the name Polar H10
. Otherwise it sends you to the tab 2) Connect to server where you can explore the services that the Bluetooth Low Energy (BLE) device can provide. However, the data shown in the step 2 is not automatically forwarded through LSL, it is just to see if the app can actually subscribe to BLE services (the same behavior happens with the example code used to build the Excite-O-Meter).
Possible solution: If you are not using the Polar H10, the video that George sent shows that the same app may be used to capture data from the Polar Pro. Since I don't have access to that sensor, the easiest is if I make available of the source code of the Excite-O-Meter for Windows, so that you can explore adding compatibility to the Polar Pro based on the example I built for Polar H10.
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Please can you provide the source code so that we can add support for other sensors.
Thank you.
from exciteometer.
Sure. The code for the apps Excite-O-Meter | Devices
are here:
- Android: https://github.com/luisqtr/exciteometer-devices-android
- UWP (Windows): https://github.com/luisqtr/exciteometer-devices-UWP
Please fork a repository and create a PR when you add support to more sensors so that I can push them to the main repo. 😀
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Related Issues (14)
- Could you share the code of you Android project? HOT 2
- ScreenRecorder setup HOT 2
- Analysis scene not displaying screen shots. Unity 2022 HOT 3
- Building for WebGL ? HOT 2
- ExciteOMeter_1.0.7.0_Test Win10 expired certificate HOT 3
- can't get real data (the polar h10 has functionally worked and sent data to the Android App) HOT 1
- Quaternion stores local value (1,0,0,0) instead of global rotation. HOT 1
- ExciteOMeter_0.2.9.0_Win10 expired certificate HOT 2
- Ui Extensions particle shader cause build to fail HOT 3
- Issue with Windows 10 installation HOT 1
- Awesome project. Would love to use it, wondering if it works on latest 2021 LTS. HOT 3
- Some questions regarding the heart rate sensor. HOT 1
- Support for Web bluetooth ? HOT 1
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