Luke Bermingham's Projects
A Java repository of some clustering algorithms.
Some data structures I wrote because the JDK didn't have what I needed.
Some common stuff I find useful in any Java project, maybe you will too?
Data structures used for building java applications, particularly data-mining projects.
A YDL bot.
A tiny geography library in Java: map projections, coordinate conversion etc. Mostly refactored from Nasa WorldWind.
An Android GPS tracker that allows the user to annotate their current location/time-stamp as either stopped or moving.
A Maven repository of jars that I need to grab but haven't been hosted anywhere else.
A Java 9 library that can add git-style command line interface functionality to other libraries (wraps jcommander).
A library of trajectory region of interest mining algorithms
Spatial and spatio-temporal trajectory simplification algorithms.
Sequential Pattern Mining algorithms written in Java - comes with a CLI.
Algorithms to automatically discover stops and moves in GPS trajectories.
All the things required to write plugins for TrajSuite.
Public APIs for Scalable Pixel Streaming
An example of listening to serial ports in java (using an arduino board)
A demonstration of using es6 import syntax with @babylonjs es6 library. Uses source transformation to make babylonjs browser legal.
A small map in UE4 to generate intros/outros for 2Bit Studios videos
Opengl course through coursera
A roulette style spinner built entirely using modern CSS, HTML, and JS.
A arcade high-score game where you grow an unwieldy metal tree - and don't let things hit the ground.
An unofficial fat (uber) jar for the gdal java bindings that **doesn't** use a custom class loader.
Teaching materials for js
ludum dare 34
Ludum Dare 37 - Bare Knuckle Gladiators
Landing page for our mobile game: "Lolliprop".
My website.
Unreal engine to stream game content to millicast platform.
Ripper of 3D models/Textures/Shaders from DX11/DX9/DX8 games
A cloud-native Pipeline resource.