Comments (3)
@mre4ce Yes, the instance key and the device key are different. A very small subset of layer_data
is actually valid in the instance case.
This is what all the layers do, and you're right -- it's confusing what's valid on which object when. There has been some discussion of splitting layer_data
into an instance type and a device type, which would make this a lot clearer, but it hasn't happened.
Hopefully that answers your question?
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It does. Thanks!
I would vote for fixing this or at least initializing the layer_data.
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This change is on a long-term list of things to do. While it may be more clear to split the layer data, for now, it works fine as it is. And the change would be very large with little actual gain.
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Related Issues (20)
- VK_FORMAT_D24_UNORM_S8_UINT incorrectly assumed supported on Android HOT 1
- gradle issues HOT 6
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- It's not really clear you need a semaphore per frame HOT 1
- Mweb HOT 2
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- [Can not find ]fatal error: '15-draw_cube.vert.h' file not found HOT 31
- Vulkan Samples
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- Dependency on removed VK_DYNAMIC_STATE_RANGE_SIZE HOT 1
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- Overlay layer gets vkCreateDevice pointer illegally HOT 2
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- Any additional informations for "issue with the dynamic viewport(or scissors) on Android" ? HOT 1
- YOUR EXAMPLES ARE NOT COLLECTING !!!!!!!!! YOUR EXAMPLES ARE NOT COLLECTING !!!!!!!!! ВАШИ ПРИМЕРЫ НЕ СОБИРАЮТСЯ !!!!!!!!! NOT GOING TO YOUR EXAMPLES !!!!!!!!! HOT 1
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