Luke White's Projects
An arcade space fishing game made with Unity and C#.
OpenGL program that creates randomly generated pseudo cave systems using cellular automata.
An OpenGL project utilizing a custom shading model implemented in GLSL, with custom lighting set up, showcasing a textured based technique.
An OpenGL project, with the focus on GLSL implementation of at least 3 basic shaders techniques or an indepth technical implementation of one shader technique.
A programming language and compiler.
A recreation of the Flappy Bird mobile game. Fly through pipes to achieve the high score.
A renderer made with OpenGL and imgui.
Personal repository.
OS-native file dialogs on Linux, macOS and Windows
Render pipeline for rendering a first person scene that emulates the PS1 retro aesthetic. Uses OpenGL for it's rendering API.
Recreation of the Snake game made with SFML and C++.
First person horror game developed with Unity3D. Run away from multiple monsters and find the key to escaping the cursed town.
A first-person found footage horror game developed using the Unity Engine and C#.
Strategy game developed with Unity.
A 2D, top-down zombie shooter. Shoot your way through multiple levels and get the high score.