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  • 👋 Hi, I’m @ma3587
  • 👀 I’m interested in Game Programing
  • 🌱 I’m currently learning Unity & Unreal
  • 📫 Email me at [email protected]

MMM's Projects

als-community icon als-community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.1 with additional features & bug fixes

als-refactored icon als-refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.

anax icon anax

An open source C++ entity system.

assetstudio icon assetstudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

basewar icon basewar

BaseWar is a cocos2d-x game available on the Android and iOS app store.

bepuphysics1int icon bepuphysics1int

Pure C# deterministic fixed-point 3D real time physics simulation library

cubics icon cubics

基于cocos2d-x的俄罗斯方块游戏

ejoy2d icon ejoy2d

A 2D Graphics Engine for Mobile Game

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

entt icon entt

Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more

et icon et

ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

lua53doc icon lua53doc

The Chinese Translation of Lua 5.3 document

luban icon luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

ma3587 icon ma3587

Config files for my GitHub profile.

openbilibili-go-common icon openbilibili-go-common

听说这是来自 https://github.com/openbilibili/go-common/ 的 “哔哩哔哩 bilibili 网站后台工程 源码”,不过咱也不知道这是啥。

openra icon openra

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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