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李旭's Projects

cppcoreguidelines icon cppcoreguidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

cw-advandroid icon cw-advandroid

Source Code to _The Busy Coder's Guide To Advanced Android Development_

flowfielddemo icon flowfielddemo

Naive implement of Goal Based Vector Field Path Finding algorithm(Flow Field), inspired by article of Sidney Durant

openpose icon openpose

OpenPose: Real-time multi-person keypoint detection library for body, face, and hands estimation

raknetsimpletest icon raknetsimpletest

Simple tests while learning RakNet, an open source game connection framework.

rpg-2d-effects icon rpg-2d-effects

This is a play ground for common special 2D effects used in RPG games

sandbox icon sandbox

Graphics and physics research, snippets, demos

slimesoccer icon slimesoccer

Using RakNet to make a LAN soccer game. Physics simulation has been put on server side so that it needs some tricks to make client side plays right. A lot of try and errors has been made and it is still not quite "playable".

survivaldefence icon survivaldefence

Tower defence game based on Survial Engine, modify to some tower defence like gameplay. This project meant to join a game jam. With all rights reserved.

temperaturess icon temperaturess

In this project, I used C# and arduino to make an application that can post my room's temperature in real time to social network, it's some no brainer when I first got my arduino suite, had a lot of fun in the process of making it.

turbo-c-gobang- icon turbo-c-gobang-

Back to school days, this is my first attempt to make some usable software. Be hold, the "Old School" Gobang game. I

unitydocs icon unitydocs

在这里更新翻译,整理,总结的Unity相关文档

vsmdemo icon vsmdemo

Demo shows how to implement VSM to soften shadow map based shadow, using GLSL as the shader language

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