Comments (3)
I agree with the optional popup, maybe manual popup with a key-hold. I got used to the continuous pace of the game and pausing broke immersion.
Also, I had a problem in a pre-1.55 Magarena, where the Left & Right keys suddenly don't function unless I open the Preferences and click Save, and the gameplay was choppy especially when playing long matches of about 15 turns, that reoccured in this release, I thought the popup was the culprit. No clue though.
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Thanks for the comments. I have added a new setting to make this optional (it is off by default so same as pre-1.56). Should be available in latest build within a couple of hours ...
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From forum post by sponeta...
Although I would count it as a separate bug that the game pauses even during my turn. For example, if I click a card in my hand to cast it, and quickly enough move the mouse over a land card, the game doesn't advance to the stage where it would highlight the available lands in blue, so clicking does nothing. Only if I move my mouse away does the game advance to the point where I can start clicking lands.
Only pause game loop on card image popup when the AI has priority since that is the primary reason for the pause - to prevent the AI doing something while you are distracted.
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Related Issues (20)
- reduce nesting of mana cost reduction code
- ReturnCardAction should be renamed to PutOntoBattlefieldAction HOT 1
- crash on starting up 1.94 on Windows 10
- MTGJSON Updates HOT 1
- Problem when activating Firemind access token HOT 2
- Broken links to token images HOT 1
- Linux (Arch) Menu Help / Online Help crash HOT 2
- Error: Unable to access jarfile Magarena.jar HOT 2
- Magarena crashing when trying to run from command line after cloning locally HOT 4
- Mill part of *Inspired* effect doesn't seem to work.
- Consider alternatives to ant HOT 9
- Evolve isn't triggered when creature enters with +1/+1 counters HOT 1
- Java SE 14 JDK + macOS results in "Magarena requires the Java SE 8 JDK or later." HOT 1
- Unable to download card art (1.96 on Windows 10) HOT 10
- Difference between minimax [MMAB] and minimax (deck strength) [MMABFast] HOT 4
- publish new version with fixed links
- java.lang.OutOfMemoryError: Java heap space
- Missing images for playable cards HOT 3
- Bear umbra not untapping lands it just gives totem armor
- still developed? HOT 1
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