Comments (5)
It sure ain't pretty since I really need to clean up the code that handles seeing who's available so it isn't called 14 times in a row, but the latest commit/dev build should at least work with CrewQ now. I haven't tested it yet though.
from kct.
Alright. I'm working on updating CrewQ right now, next release should have a better sorted list to use a data source. I'll probably roll suppress/unsuppress into accessing that data source, so that should clean things up. (Pull the data, hold onto it during the entire crew selection process, done).
from kct.
Yeah, I'm going through my code right now to make sure it only asks for the available crew when it really needs it, instead of asking for it multiple times within the same code block. There are a few places where I ask for it when I don't 100% need to, but it's infrequent enough that it shouldn't be a performance issue and helps keep things in sync.
from kct.
I tried to test it but couldn't get Jeb to be forced into vacation. I was probably doing flights that were too short, since I was doing a standard first launch in a new career game. If you get a chance to test it, let me know how it goes.
from kct.
Yea, I think CrewQ has more profound problems ATM than just this. I need to actually PLAY the game a bit to test, rather than just running through my list of test-cases.
(I'm also going to steal that compatibility wrapper for anyone who wants to use it, heh)
from kct.
Related Issues (20)
- Stops time warp even when 'ForceStopWarp = False'. HOT 2
- Null reference exception in FixedUpdate (ver. 1.3.0.32). HOT 4
- A simpler ModuleVariable request
- Going into "Edit" mode on a vessel in construction then clicking "Save Edits" cause the main KCT window in the editor to shrink HOT 1
- Latest build: Tag from dev, but built from master? HOT 2
- Techs can be unlocked out of order
- KerbalKonstructs for KSP 1.4 will break KTC integration. HOT 2
- Can't launch with kerbals in command seats
- Could we get a 1.3.1 backport? HOT 1
- out of Warp if out of Funds
- Reconditioning Blocks All Rollout
- Can't load kerbals into command pods (RSS/RO/RP-1) HOT 2
- Vessel is added to build list although build constraints are not fulfilled HOT 2
- Unable to build when funds would be not enough but are enough now with ScrapYard.
- Mods incompatibility: KCT vs MAS
- Build launchpad showing time offset into next column in UI HOT 1
- Merging built vessels.
- Refuel does not refill ignitions in KSP RO/RSS 1.8.1
- [RSS RP-1] Cannot dismantle Launchpad
- KCT Airlaunch levels
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from kct.