Name: Magnus 'Bagzy' Thor
Type: User
Company: Freelancer & member of coloquium
Bio: Currently i'm working on demolished and things around that. I also try to maintain thor-io-vnext.
Freelancing and game dev consultancy is what i do most
Location: Sweden
Magnus 'Bagzy' Thor's Projects
Official 4klang repository
A project to make Amazon Echo respond to sign language using your webcam
A typescript 2d & 3d canvas/webgl rendering engine
A simple auction using XSockets.NET and the xsocketsAngularJS provider
Generate audiowaveforms SVG
A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.
A tiny CSS thing to create responsive web
Yet another MVVM framework - Bob the binder is tiny JavaScript framework for Model-View-View-Model that mainly is designed for real time applications.
Tool for the Live Coding Compo debuted at Revision 2014
A commodore 64 emulator written in vanilla JavaScript
JavaScript library for all kinds of color manipulations
A Nintendo 3DS Emulator
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List of tools and commands that may be helpful in CTFs
The repository for high quality TypeScript type definitions.
demolished.xyz is a WebGL, TypeScript framework for realtime audio & visual and shader-fun in general.
demolishedcompressor pack's a .js file into a PNG image with an HTML payload. When opened in a browser, the HTML extracts and executes the javascript.
Player for demolished stuff in a tiny, as small as possible i guess..
Tiny multipass ( buffer ) rendering engine for WebGL Shaders with 1-n texture support + texture generator.
TBD
Generate procedural textures in GLSL-Shader way. Use with demolished or standaone
demolishedWebGPU is a shader rendering engine based on WebGPU
Code from my session at DevSum2013 - Stockholm May 2013
Engineering specs for DirectX features.
Composable camera rigs
:dromedary_camel: Dust3D is a cross-platform open-source 3D modeling software. Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one.