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Mahi Pasarkar

Hello, my name is Mahi Pasarkar! From a young age I always wondered how things worked. I would take apart toys to see the gears inside. This curiosity led me to programming. I made my first text adventure in batch in 5th grade, and by high school I was president of Senior Division Computer League! I'm a rising senior at Rensselaer Polytechnic Institute, and I'm dual majoring in Computer Science (with a concentration in AI and Data) and Games and Simulation Arts and Sciences

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Mahi Pasarkar's Projects

ai-movement-agents icon ai-movement-agents

AI Agents in Unity using C#, features: Pursue, Evade, Wander, Path Follow, Flocking(Boids), Obstacle Avoidances using Raycast, Cone Check, and Collision Detection

ai-pathfinding icon ai-pathfinding

An implementation of A* and waypoint pathfinding using Unity and C#

arcade-pong icon arcade-pong

Pygame is weird so I'm gonna learn arcade and see how it is:

comic-splicer icon comic-splicer

For all the webcomic artists out there, isn't it annoying that you have to manually slice all your comics to fit certain website's prerequisites? This app will automate the process.

hellomms-go icon hellomms-go

Horizon Hello Model Management Service (MMS) Example Edge Service in Go

login-system icon login-system

basic login system with front-end HTML5/CSS/JavaScript and backend PHP/MySQL

praetoria icon praetoria

Text based rpg made in python. Object oriented, with a complex combat system and map system.

python-snake icon python-snake

Python Snake, will eventually be forked to have 2 players [incomplete]

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