Comments (1)
Switch to 3 packet types: blob (what is currently used), Game info, and player info. Game info and player info are sent in plain text. Game info includes all the options and everything and is sent when a game is hosted. Player info includes scores and such and is sent every ~3 seconds.
from dxx-tracker.
Related Issues (20)
- Sanitize any text printed to console from users HOT 1
- Inform the client when a hole-punch request is valid/invalid
- Remove stale games when the gamelist is requested, and when the front-end checks games
- Use SQLite SELECT statement to remove games instead of removing them with a loop
- Unify Internal/ExternalACK functions, and cache ConvertedPeer
- Use pidfile to check backend status
- Move the display check in web/games.php to the top
- Possibly convert to Python HOT 1
- Encode blob to base64 client-side HOT 1
- Packet String Improvements
- Limit Games per IP Address to 20
- Only Allow 1 Game Per Second to be Added Per IP Address
- Web page not displaying games. HOT 1
- Tracker is offline HOT 1
- Tracker registers D1X games but not D2X HOT 1
- Update Readme for .NET
- Add additional logging
- Add build & run script
- How to set up in Ubuntu? HOT 1
- Multiplayer Issues HOT 2
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