Comments (2)
The UI skin needs to get the font sizes changed and any controls with fixed sizes need to be adjusted. You have to edit the source and recompile, no way otherwise.
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Thanks. That sounds tough.
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Related Issues (20)
- Materials being duplicated HOT 1
- Correct Object Browser's scroll behavior to jump to the correct object after clearing search
- Color code Prefab's a different color
- Improve search speed by offering search option without component search
- Add pasting values via right click
- Add log viewer window with filtering
- Add filtering GameObjects by scene and controls to load/unload scenes with a scene list
- 2022 compile issues. HOT 6
- GUI text not rendering on wine (solution included) HOT 3
- Obsolite debug feature causing an error? HOT 1
- ReflectionTypeLoadException - RuntimeUnityEditorCore.dll HOT 2
- [Il2cpp] Honey Come GetPrivateExplicit Extension crash/null object reference HOT 2
- BepInEx 6 support HOT 1
- System.IO.FileNotFoundException: Could not load file or assembly 'RuntimeUnityEditor.Core' HOT 17
- F12 doesn't bring up the RuntimeUnityEditor interface but there's no log issues that I can see that would suggest a failure HOT 5
- "Mouse inspect" causes massive memory and CPU usage
- Failed to initialize REPL environment HOT 8
- Keystrokes in RUE and being passed to the game HOT 1
- 64x mono HOT 1
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