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add managed overlay class about mbxmapkit HOT 5 CLOSED

mapbox avatar mapbox commented on June 18, 2024
add managed overlay class

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Comments (5)

radven avatar radven commented on June 18, 2024

This is a fabulous idea.

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incanus avatar incanus commented on June 18, 2024

I'm pushing on this a bit for two reasons (though definitely keeping it around; just trying to explain my rationale):

  • Network retry code when dealing with mapID's (in order to actually fetch TileJSON) gets nasty fast. I want to think about this properly, and we're already doing some for the main map overlay as it exists.
  • I'm going to assume that the general use case of this library is more entry-level/low time investment or else the full iOS SDK would likely be used. As such, getting into an assortment of overlay functionality is relatively low priority.

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incanus avatar incanus commented on June 18, 2024

Let's still keep this relatively low priority until we clean up behaviors around general library use and the baselayer (i.e. the overlay that can replace Apple's maps).

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 avatar commented on June 18, 2024

Over at #61, I'm headed in the direction of "Let's make our online and offline layers be well-behaved MKTileOverlay subclasses". I think that will end up obsoleting the need for an MBXOverlay.

@incanus, Thoughts on closing this issue in favor of the discussion at #61?

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incanus avatar incanus commented on June 18, 2024

Yeah, all bets are off if we're refactoring the way the basic overlay works.

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