Comments (3)
So here's an interesting bit of additional complexity... http://supermegaultragroovy.com/2012/10/24/coding-for-high-resolution-on-os-x-read-this/
For deciding the correct resolution at which to request and display marker icons on OS X, something to consider is, what happens if your map app is launched on the built in screen of a Retina MacBook, then somebody drags it over to a low dpi external monitor?
For now I'm going to take the approach of, "Just make sure it compiles and looks okay on a 1x screen".
from mbxmapkit.
Interesting. Chris is right that what flies on iOS isn't necessarily kosher here.
Seems like implementing -[NSView viewDidChangeBackingProperties]
is the way to go eventually, but I think a good progression for this is:
- Work well on
1x
, as you say, which closes this ticket and hits our milestone. - Support
2x
retina displays on OS X. - Dynamically change between them per above method. Should be able to drag the app window back and forth and get markers sizing properly, though possibly with a delay as they fetch either version for the first time.
In fact, map tiles technically need reloading, too, so this is a whole other ball of wax. I wouldn't put it too high on the list though as OS X is a "nice to have because MapKit now works there" but not a huge Mapbox focus, per se.
Ticket-wise I would hit the first bullet on this one, then make two more tickets for the others.
from mbxmapkit.
Yeah, the goal I'm aiming for here is "compiles, links, and runs without any critical errors"
from mbxmapkit.
Related Issues (20)
- MKOverlayRenderer setNeedsDisplayInMapRect:zoomScale: HOT 6
- [VKTileKeyMap enumerateKeysAndObjectsUsingBlock:] HOT 16
- how to grant app to use my api access token? HOT 1
- React Native Module HOT 1
- BSD license HOT 4
- warning in new Xcode on canReplaceMapContent
- mbx_zoomLevel might return the wrong zoom level
- MBXMapKitErrorCodeOfflineMapSqlite to delegate
- MBXMapKit Example App high CPU usage HOT 7
- Crashes in [VKRasterOverlayTileSource invalidateRect:level:] and [VKTileKeyMap enumerateKeysAndObjectsUsingBlock:] HOT 2
- MBXOfflineMapDownloader suspend/resume sequence and activeDataSessionTasks count HOT 3
- Redundant tile loads in MBXRasterTileRenderer canDrawMapRect: when using 512px tiles HOT 6
- Swift: MGLMultiPoint should use Int for pointCount HOT 3
- Remove `example.mapids` and make sure offline works
- deprecate repo in favor of GL HOT 8
- random crashes coming from MBXMapKit/VectorKit HOT 1
- Is 0.8.0 / v4 API backwards compatible? HOT 1
- MapID problem? HOT 1
- Remove mb-pages branch HOT 1
- IOS SDK Cluster effect
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from mbxmapkit.