Comments (1)
Instehead of having a MapReaderInterface and MapWriterInterface, tiled could have a MapSaveInterface (or better name) and MapExportInterface
Plugins using MapSaveInterface are plugins that support both saving and loading functions, that will appear on the Save and the Load dialogs and may be able to support more than one file type.
Plugins using MapExportInterface would just support save and appear on the Export dialog!
The Map class, should be able to know wish format it was loaded on so when we click save it would automatically use the plugin associated.
I think Tmx map support should follow the same rules and extend MapSaveInterface, so Tiled would not care about Tmx specifically as it does now, but just use it as any other Interface, it would just be the default one.
from tiled.
Related Issues (20)
- Object reference arrows too prominent
- Unify line breaks HOT 6
- Single letter shortcut keys do not work on builds of macOS 10.14+ or later HOT 2
- Automap Output not Saving in XML HOT 2
- Automap not working anymore HOT 8
- Generate random tiles from a seed HOT 5
- Include the type for custom classes in JSON HOT 4
- unexpected item type 'AutotestRunner'
- Tiled tries to scan the entire home directory, making it freeze HOT 4
- Omit properties from export
- Crash when launching Tiled 1.10.2 installed from the itch.io app (macOS) HOT 4
- Status Bar pixel coord is rounded rather than floored for orthogonal maps HOT 2
- Automapping: Rules with empty input don't affect top and left of map
- polygon vertices HOT 3
- Inconsistencies between .tmx and .tmj files when saving / exporting. HOT 4
- View tileset and tile properties at the same time. HOT 2
- How to get the configuration table (怎么获取配置表) HOT 9
- "Edit Terrain" button in Terrain Sets view
- Setting object.polygon in script makes all points (0,0) HOT 5
- Define own tooltips for custom properties HOT 1
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from tiled.