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  • šŸ‘‹ Hi, Iā€™m @marcfrincu
  • šŸ‘€ Iā€™m interested in many things, hard to pinpoint something
  • But if I am to pick it would be astronomy, heritage, sustainability, teaching
  • šŸŒ± Iā€™m currently learning new things
  • šŸ’žļø Iā€™m looking to collaborate on projects with societal impact
  • šŸ“« How to reach me ... find me on LinkedIn, ResearchGate, or my professional website @ NTU UK

marcfrincu's Projects

3dspacesim icon 3dspacesim

This was one of my first (if not the first) program I wrote back in 2000 to simulate the surrounding sky in 3D. Fully written in Pascal for my Certificate in Informatics in my senior year in highschool.

agentschedulingframework icon agentschedulingframework

Project holding the main results of my agent-based scheduling framework combining a series of technologies (part of my PhD work back in 2011)

archaeoastroinsight icon archaeoastroinsight

QGIS Python script/plugin for computing azimuth, horizon altitude, and celestial declination of a specific bearing indicated by a line segment selected by a user.

copernicus icon copernicus

3D space simulator for solar system and nearby space written in C and using OpenGL.

osyris icon osyris

The OSyRIS rule based worfklow engine. I created it during my Ph.D. studies.

remotegraphicscontrol icon remotegraphicscontrol

A simple way to remotely control your OpenGL application through AJAX and PHP. This project was part of my first ever published research paper in computer science back in 2007. You can find the full paper on [Remote Control for Graphic Applications](https://ieeexplore.ieee.org/document/4438114).

solar-ml icon solar-ml

My repository containing code for identifying solar features in real-time or prerecorded videos. It uses machine learning.

starchart icon starchart

Interactive starchart written in Java and using JOGL as graphics engine.

workflowscheduling icon workflowscheduling

A project I worked on during my time as postdoc at University of Strasbourg (2012-2013).

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