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Lightweight 3d physics engine for javascript

Home Page: http://lo-th.github.io/Oimo.js/index.html

License: MIT License

oimo.js's Introduction

Oimo.js

Oimo.js is a lightweight 3d physics engine for javascript.
It's a full javascript conversion of [OimoPhysics](https://github.com/saharan/OimoPhysics) created by [Saharan](http://el-ement.com/blog/) for actionscript 3.0.

Main Demo with three.js, sea3d, worker and editor:

oimo.js dev

oimo.js rev

Basic demo no worker

basic test

compound test

compound2 test

ragdoll test

collision test

moving test

terrain test

Basic demo worker transferrable

worker test

Basic demo with png compression (dev:32kb rev:30kb)

png test

Experimental demo BVH

BVH test

The walker

========= Important note :
Oimo Physics use international system units 0.1 to 10 meters max for dynamique body.
In demo with three.js, i scale all by 100, you can change world scale.
for three : OIMO.WORLD_SCALE = 100; OIMO.INV_SCALE = 0.01;
default : OIMO.WORLD_SCALE = 1; OIMO.INV_SCALE = 1;

oimo.js's People

Contributors

lo-th avatar positlabs avatar

Watchers

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