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OpenGL issue on macOS M1 about bino HOT 5 CLOSED

renambot avatar renambot commented on June 12, 2024
OpenGL issue on macOS M1

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Comments (5)

marlam avatar marlam commented on June 12, 2024 1

I don't have a Mac myself, but you can try the following:

  • Replace GL_LINEAR_MIPMAP_LINEAR with GL_LINEAR everywhere in the source code. If that solves the problem, then your OpenGL version fails to generate mipmaps with glGenerateMipmap().
  • Otherwise, try compiling a Debug build and run Bino with --log-level=debug --log-file=bino.log; maybe this tells us something.

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renambot avatar renambot commented on June 12, 2024

Thanks, I'll try and report.

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marlam avatar marlam commented on June 12, 2024

Did you get any results?

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renambot avatar renambot commented on June 12, 2024

Yes it worked, thanks !
The warning is still there though.

UNSUPPORTED (log once): POSSIBLE ISSUE: unit 0 GLD_TEXTURE_INDEX_2D is unloadable and bound to sampler type (Float) - using zero texture because texture unloadable
Bino: updating Gui menu state
Bino: OpenGL Variant:      OpenGL core profile
Bino: OpenGL Version:      4.1 Metal - 88.1
Bino: OpenGL GLSL Version: 4.10
Bino: OpenGL Vendor:       Apple
Bino: OpenGL Renderer:     Apple M1 Max
Bino: OpenGL AnisoTexFilt: yes
Bino: Using OpenGL in the Desktop variant
Bino: updating Gui menu state
Bino: rebuilding view program for surround mode off, non linear output false
Bino: rebuilding display program for output mode left
Bino: playlist: switching index from -1 to 0
Bino: updating Gui menu state
Bino: updating Gui menu state
Bino: Playback state changed to playing
Bino: initial input mode for shrek-forever-after-s3d-teaser.mp4: unknown
Bino: updating Gui menu state
Bino: rebuilding color conversion program for plane format 4, value range small, yuv space true
Bino: updating Gui menu state
Bino: rebuilding display program for output mode red-cyan-dubois
Bino: rebuilding display program for output mode even-odd-rows

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marlam avatar marlam commented on June 12, 2024

Issue #28 asks for a homebrew formula to build Bino 2.x; can you help with that?

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