Comments (4)
Good idea. Pointer for resolution: http://stackoverflow.com/questions/12258929/how-to-get-string-character-value-from-key-code
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I took the liberty to update the Issue title, to stick more with the actual feature request.
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I would also suggest to consider reworking console output on the whole
at the moment it's very messy
gremlin typer type 46 at 510 596
gremlin scroller scroll to 0 0
gremlin clicker click at 294 106
gremlin clicker dblclick at 914 424
all these numbers in everyday use is not very useful
it would be more accurate to wrap it in groups (console.group) having just gremlin click
as a title and hide everything else inside the group available anytime with unfolding the group
inside the group it's possible to have a lot of tech info: coordinates, char value, spent time and so on
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You can already plug your own logger to accommodate your requirements. I don't think the default logger will go much further.
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Related Issues (20)
- Current project status HOT 4
- Example of bugs? HOT 3
- Roadmap to Gremlins.js 2.0 HOT 3
- Bug: Uncaught RangeError: Chance: Min cannot be greater than Max. HOT 4
- Bug: Input with `type="number"` breaks gremlins HOT 3
- Bug: Gremlins won't execute in Cypress test HOT 2
- Incorrect params for `customGremlin` in README HOT 2
- Command line interface? HOT 2
- How to test a website? HOT 1
- Detailed logs HOT 3
- Using Within Playwright HOT 3
- the newly opened windows also be monkey tested
- Unable to capture the result /log HOT 1
- Bug: gremlins is not defined in some page HOT 2
- Add support for right click (or in general other buttons) HOT 1
- Interactions not completely deterministic despite seeding the randomizer HOT 4
- Bug: gremlins.js aborts too early.
- Running gremlins.js on a webview
- Is there an example of successfully finding a bug or error? HOT 1
- Bug:
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