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Walking Path tiles about idlecity HOT 3 CLOSED

mathew-tran avatar mathew-tran commented on May 10, 2024
Walking Path tiles

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Comments (3)

mathew-tran avatar mathew-tran commented on May 10, 2024

hrm.. I think we may need to move to Astar here to get to weighted paths. We are currently using navigation agent 2d. and enabling / disabling navigation on the tilemap.

According to this ticket, tilemap doesn't support costs
godotengine/godot#79688

  1. There is a tutorial that links the tilemap to the astar system
    https://www.youtube.com/watch?v=dVNH6mIDksQ

I don't know if it'll be as performant, but it's a start.

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mathew-tran avatar mathew-tran commented on May 10, 2024

image

Ended up using astar grid and overlaying it on top of the tilemap.

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mathew-tran avatar mathew-tran commented on May 10, 2024

Merged in:
3ebfd2c

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