Matias Molinas's Projects
Agent Engine is an innovative framework designed to enhance the capabilities of agent-based systems. This project aims to bridge the gap between human-defined and large language model (LLM)-defined agent designs, offering a versatile platform for researchers and developers to experiment and innovate.
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
Chess reinforcement learning by AlphaGo Zero methods.
List of Computer Science courses with video lectures.
Neural Network TensorFlow C API.
the official implementation of the RecSys 2023 paper “Uncovering ChatGPT's Capabilities in Recommender Systems”
Evaluation data, LLMs query code and results for "Large Language Models as Zero-Shot Conversational Recommenders" on CIKM 2023.
A comprehensive machine learning repository containing 30+ notebooks on different concepts, algorithms and techniques.
Config files for my GitHub profile.
A minimal PyTorch re-implementation of the OpenAI GPT (Generative Pretrained Transformer) training
A minimal TF2 re-implementation of the OpenAI GPT training
Companion site for the textbook Quantum Computing: An Applied Approach
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