mattbrocklehurst/desmume
DeSmuME is a Nintendo DS emulator
R&D Systems Architect based in Manchester. 11+ years experience in C/C++ and PCB design. I specialize in "Logic Breaching"—taking undocumented or obsolete hardw
DeSmuME is a Nintendo DS emulator
Decompilation of The Legend of Zelda: Spirit Tracks
This repository serves as the central automation, orchestration, and data backbone for the Armbian project’s CI/CD infrastructure. It manages and publishes critical workflows, build artifacts, metadata, and machine-readable content that power Armbian’s public services and infrastructure.
The official build framework for the Armbian Linux distribution. This repository contains the complete toolchain and scripts required to compile custom OS images from source, including kernel configuration, U-Boot handling, and board-specific tweaks for various ARM and ARM64 single-board computers.
The agent that grows with you
ForgeJOWOL Service - polls for any queued CI jobs on ForgeJo and sends a WOL magic if there are
Tiny, Fast, and Deployable anywhere — automate the mundane, unleash your creativity
OpenEmbedded/YoctoProject layer for Java support
Simple DirectMedia Layer