Matty's Projects
Cracked and improved version of DevX, a powerful Unity and Unreal Engine tool.
Tool for creating icons of 3D objects in Unity
Config files for my GitHub profile.
A NuGet Package Manager for Unity
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
suyu, pronounced "sue-you" (wink wink) is the continuation of the world's most popular, open-source, Nintendo Switch emulator, yuzu. It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
LIbrary for reading and writing metadata in media files
Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms
Add YouTube embeds to a Unity WebGL build
Unity - Pinchable Scroll Rect allow user to zoom in and out on the Scroll Rect with both Touch Input and Mouse Input
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Procedural Water surface and underwater caustics for Unity URP
An implementation of underwater effects that show under the water line.