Comments (4)
Yes, it's intended, unless you're talking about morphs like zombies or skeletons. Items rendering is working on entity's renderer end, there's nothing really I can make about it. Previous versions of morph had items, because they were custom models, actually. I'm going to bring them back, though.
from metamorph.
Ok, and I hadn't tried the zombie or skeleton, only the creeper, which could hold items previously, and modded mods. That would be cool though if you could see items and armor on all mobs.
from metamorph.
Yes, I removed patch entities category, because it looks kind of wrong to have only two morphs who have custom models.
from metamorph.
Ok
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Related Issues (20)
- I’m quitting modding HOT 3
- a question! HOT 2
- Survivle menu is locked HOT 4
- Gauging interest for survival-related pull requests from new maintainers HOT 4
- Porting to modern versions (1.16, 1.18+) ? HOT 2
- Spam your mod in the log file HOT 3
- Changing the skin during morph gives wrong health
- Confirmation before deleting HOT 5
- Prevent morph duplicates HOT 4
- conflicts with obfuscate causes armor to not move with the player
- Is there any posibility to fix this?
- Morph config file problems on server?
- Configuration does not work
- При открытии меню мода metamorph экран мигает.
- How to disable blue thing when we kill a mob ? HOT 3
- Crash HOT 2
- Block morph does not render stained glass properly
- Teleport at cursor crashes HOT 1
- Could you fix getting pulled when morphed for tropicraft HOT 1
- BUILD FAILED HOT 1
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from metamorph.