Comments (2)
Don't be rude n00b - you did nothing for the community as the author of this library did. To answer your question:
There is nothing like 'connected client' in pure http context at least if you are not talking about websockets. If you are talking about websockets, here is something to read: https://github.com/me-no-dev/ESPAsyncWebServer?tab=readme-ov-file#methods-for-sending-data-to-a-socket-client you can also STFW ( https://m1cr0lab-esp32.github.io/remote-control-with-websocket/websocket-and-json/ ).
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Don't be rude n00b - you did nothing for the community as the author of this library did. To answer your question: There is nothing like 'connected client' in pure http context at least if you are not talking about websockets. If you are talking about websockets, here is something to read: https://github.com/me-no-dev/ESPAsyncWebServer?tab=readme-ov-file#methods-for-sending-data-to-a-socket-client you can also STFW ( https://m1cr0lab-esp32.github.io/remote-control-with-websocket/websocket-and-json/ ).
sorry but its dont help me. i make websocket server to send data from esp to all clients and AsyncCallbackJsonWebHandler for get json. why web socket server reboot esp after get json and send response i dont know.
but documentation is bad. i lost 2 weeks.
You were a noob too once! Don't forget that before calling someone a noob!
Being smart doesn't give you the right to call others bad names!
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Related Issues (20)
- Send content with beginChunkedResponse
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