Comments (3)
My current code writes a WEM directly following. I was not aware there was data between the files - you say there is 4 bytes data length and 4 bytes ID? (there appears to be 8 bytes missing between mine).
from legendaryexplorer.
After doing a deeper analysis there appears to be some byte alignment going on to a 16 byte boundary. However upon doing so we are still seeing serial size mismatch. Cause is unknown right now. We may consider replacing a bank with only 1 wem and see what the outcome is.
from legendaryexplorer.
This has been fixed by 314552e. The issue was twofold:
- Items in DATA must be aligned to a 16-byte boundary,
- The header preceeding the actual bnk file must be updated with the proper offset and size. The Wwise Editor already in ME3Explorer did this, but the code was written in a way that it was obfuscated and not easy to determine.
from legendaryexplorer.
Related Issues (20)
- Experimental tool Dump LE1 TLK to XML HOT 1
- Soundplorer not updating WwiseEvents HOT 3
- Posted in wrong place
- Some meshes are not exporting in UDK format correctly HOT 1
- Saving PlotManagerAutoDLC file after editing BiOCodexMap breaks the file HOT 1
- Saving BIOC_Materials after editing in Plot Editor causes game to hang on Startup HOT 2
- Can not drag and drop packages in pcc files
- TLK Editor - "Recently Opened Items" permanently shown when opening via TLK Manager
- ConditionalParam not parsed by ConversationExtended
- (LE2) Can't replace AFC Entries in Soundplorer HOT 1
- Dump Wwisestreams experiment is unable to dump audio files from LE2 HOT 5
- Feature Request: UScript Importer HOT 3
- AssetDB: Custom File List only filters assets, not asset usages
- Plot Database: Various issues and feature requests when working with mod plot databases
- Minor UI bug: Menu bar submenus moved to fit the screen disappear when hovered over
- Re-organize wiki to sort tutorials by tool.
- Script Editor Feature Request: downgrade 'Class already exists' to a warning
- Bug: ComponentMap off-by-one error HOT 1
- ME2LE issue when exporting wwise BNK files HOT 2
- Audio mass export in original format, without converting to WAV or OGG, with original names
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from legendaryexplorer.