Mefodei's Projects
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
Helper class for generating code concisely.
A list of C# Source Generators (not necessarily awesome) and associated resources: articles, talks, demos.
A Unity C# animation engine. HOTween v2
A dungeon generator for Unity
A simple webview for unity3d engine
gpt4all: an ecosystem of open-source chatbots trained on a massive collections of clean assistant data including code, stories and dialogue
A library for patching, replacing and decorating .NET and Mono methods during runtime
This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.
A mvvm framework for game development on the Unity3D,which supports lua and C# language.
Config files for my GitHub profile.
GPU mesh animation library for unity
🎲 Fast and Simple Entity Component System (ECS) Framework for Unity Game Engine
🎲 Fast and Simple Entity Component System (ECS) Framework for Unity Game Engine
Simple Interation Benchmark (MonoBehaviours, ECS, ECS + Jobs, Burst)
Native Collection Types for Unity
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
A NuGet Package Manager for Unity
Open source release of the retired Unity asset PicaVoxel.