Comments (3)
Both are correct, depending on which editor is in use. But we could mention both names to make this easier.
But at this point it's moot. That doc is removed in v3 (develop branch) already.
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I was talking about the picture and not the text
Is the removal of the Additional Files a breaking change?
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Yes, it's a build-time breaking change, which is why it'll first appear as a v3 of the library.
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Related Issues (20)
- Wrong type of formatter for record with string keys HOT 2
- GeneratedResolver does not exist in the namespace MessagePack.Resolvers
- Recursive serialization with custom formatter only writes last member HOT 2
- How to avoid cast and multiple Deserialize in code. HOT 1
- [Optimization] Locate formatters only if dictionary has elements HOT 1
- Unable to Deserialize Data Serialized with Typeless Resolver after Migrating to Attributed Objects HOT 16
- [Performance][Optimization] Method inline question HOT 3
- Message Pack Compiler just freezes HOT 1
- Help with removing from Unity HOT 2
- Dependency review to enable optimisations. HOT 6
- Private fields of base-class doesn't get (de-)serialized. HOT 1
- `MessagePack` package should depend on `MessagePackAnalyzer` package
- Source generated resolver should support hand-written formatters that use the singleton pattern HOT 1
- Nested `private` custom formatters result in CS0122: inaccessible from source generated resolver
- MPC Generate Error when use photon-quantum define classs that contains an FP field
- [Support request] Serializing and Deserializing between different libraries (javascript msgpackr) HOT 4
- MessagePack throws in Rhino environment when the same assembly is loaded multiple times HOT 12
- We need a proper way to exclude a custom formatter from automatic inclusion in the resolver
- Performance issue when deserielizing in Unity HOT 1
- MessagePack.MessagePackSerializationException: Unexpected msgpack code 166 (fixstr) encountered. HOT 1
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