Comments (1)
Using the untrusted data option and avoiding the Typeless formatter and resolver should be adequate protection from code injection attacks, at least as far as we know today. What you do with the deserialized data after that is on you.
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Related Issues (20)
- Serialize/deserialize of interface types failing with ContractlessStandardResolver HOT 1
- Make System.Runtime.CompilerServices.Unsafe a conditional based on TFM
- Serializing a property without a setter throws "No set accessor" when the class has a constructor HOT 4
- Source generated formatter support of sparse/patch objects via BitArray HOT 5
- A conflict issue using MessagePack.Unityshims HOT 2
- Wrong type of formatter for record with string keys HOT 2
- GeneratedResolver does not exist in the namespace MessagePack.Resolvers
- Recursive serialization with custom formatter only writes last member HOT 2
- How to avoid cast and multiple Deserialize in code. HOT 1
- [Optimization] Locate formatters only if dictionary has elements HOT 1
- Unable to Deserialize Data Serialized with Typeless Resolver after Migrating to Attributed Objects HOT 16
- [Performance][Optimization] Method inline question HOT 3
- Message Pack Compiler just freezes HOT 1
- Help with removing from Unity HOT 2
- Dependency review to enable optimisations. HOT 6
- Private fields of base-class doesn't get (de-)serialized. HOT 1
- `MessagePack` package should depend on `MessagePackAnalyzer` package
- Source generated resolver should support hand-written formatters that use the singleton pattern HOT 1
- Nested `private` custom formatters result in CS0122: inaccessible from source generated resolver
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